package Controller;

/**
 * Controla os eventos quando o jogo esta na tela de HELP.
 * 
 * @author Edjane Catolle, Igor Henrique, Luiz Augusto, Vladmir Chicarolli
 * @version 1.0.0
 * @since 05/31/2011
 */

import View.HelpView;

public class HelpController extends BaseController
{
	public HelpController()
	{
		view = new HelpView();
		controller = this;
	}
	
	@Override
	protected void ControllerHandler()
	{
		
	}

	@Override
	public void HandleKeyboard()
	{
		// 10 = Enter key
		if(GameControlsManager().GetKey() == 10)
		{
			view.ClearBuffer();
			new MenuController();			
		}
	}
}
